
Here are BattleBit Remastered’s best submachine guns.
In the independent shooter BattleBit Remastered, there are a lot of different kinds of weapons that can be used in the game’s huge multiplayer battles. SMGs, which are smaller guns that fire bullets quickly and do the most damage when used close up, are a strong type of these weapons.
Even though BattleBit Remastered‘s battles take place on big maps, there are still a lot of interior areas and goal points where these weapons can really change the way a fight goes. Also, all of the SMGs in the game can be fully customized, which means you can change their range and rate of fire to fit your needs. If you want to know which SMG to bring into a fight, you don’t need to look any further.
Honey Badger

Even though most popular shooters love the Honey Badger, this SMG doesn’t do anything at all in BattleBit Remastered. The Honey Badger can do 32 damage per bullet, but it is badly hampered by a number of things that hurt it.
In particular, the gun’s clip can only hold 24 bullets, so you have to reload in the middle of a fight. Since it takes more than four seconds to reload, every time you fire this gun, you’ll leave yourself open to enemies.
The Honey Badger’s biggest flaw is that it has a lot of vertical and lateral recoil, which is bad. When you try to shoot at an opponent, your gun will shoot all over the place, making the Honey Badger hard to handle.
PP-2000

If you’re playing BattleBit Remastered and want to use an SMG, you should not use the PP-2000. Not only does each bullet from this gun do very little damage, but the gun itself isn’t good at anything.
Even though there are 40 bullets in each clip, there are many parts of the PP-2000 that can’t be changed at all. This means that you can’t add things like grips to your PP-2000, making it a totally useless SMG.
UMP-45

The UMP-45 is an interesting SMG because it does most of its damage between middle and long ranges. Specifically, if you haven’t unlocked certain assault weapons yet, you can attach a medium-range scope to this SMG and do consistent damage from farther away.
You may be able to tell that this gun is a lot like the MP7. Because each bullet does 25 damage and the gun has a clip that holds 25 bullets. But, unlike the MP7, the UMP-45 is useless at close range, so if you choose to use this SMG, you should always cover your sides.
PP19

The PP19 is another SMG that doesn’t stand out in any one way but does enough damage to be useful. If you don’t upgrade this gun, your shots will go wide. Because it has a lot of force when you fire it.
Even though there are other guns in Drift Boss that do more consistent damage and do it better, this one has a magazine attachment that makes the reload time only two seconds. Also, this attachment makes you more accurate, which means you can do more damage from middle distances.
MP7

As the first SMG you get, the MP7 is a very flexible weapon that can be used in a lot of different close-range first-person situations. Even though this gun moves the slowest of all SMGs. The MP7 has a huge kickback and a good rate of fire.
This means that you can give damage without having to worry about the recoil messing up your aim. But if you want to keep using this gun, you’ll need to put on a grip that slows the reload speed, since you can’t add more bullets to the MP7’s clip.
GROZA

As a self-defense weapon, the GROZA can be used in a number of ways. But it works best when it is modified to be an SMG. With a 30-round magazine and a lot of damage per bullet, you will be able to do consistent harm at medium range.
However, while this gun is a great choice, the bullets of the gun can become bugged and actually affect your accuracy. In particular, this gun may have a bug that makes it shoot shots out of your character’s head. Which will make your sights show you are shooting in the wrong place.
MP5

The MP5 is the best choice if you want an SMG that does as much damage as an assault weapon. At 29 damage per bullet, you’ll tear right through enemies. And an improved grip will let you reload quickly even in the middle of battle.
But, unlike an assault weapon, the MP5 doesn’t have a high rate of fire. So you can only do damage when you’re close. Lucky for you, this gun has a good amount of recoil, so you can still hit your targets every time.
P90

The P90 is one of the most consistent and powerful SMGs in BattleBit Remastered. Each bullet does 28 base damage, and the magazine holds 50 bullets. Since there are so many shots in a clip, you can fight more than one enemy at once without having to worry about reloading.
Also, if you need to reload the gun, you’ll be happy to know that the speed of the reload won’t leave you vulnerable for more than a few seconds. Overall, the P90 has so many good things about it that the lower speed is almost never noticeable when you use it.
Kriss Vector

If you have played even one match of BattleBit Remastered, there is a good chance that a doctor with the Kriss Vector killed you right away. This gun does damage so quickly that it is almost impossible to respond to it. It has the fastest rate of fire in the game.
Even though each bullet from the Kriss Vector only does 24 damage. You will fire so fast that the small amount of damage is almost meaningless. Also, you can update the magazine to hold 60 bullets. Which means you can use just one magazine to kill a lot of enemies.
Lastly, the gun does have a lot of recoil. But this can be fixed with different additions that make the gun more accurate. Overall, this gun’s only weakness is that it doesn’t have a long range. If you’re in a close-quarters fight, you should put this SMG on right away.